+-- Standard awesome library
+require("awful")
+require("awful.autofocus")
+require("awful.rules")
+-- Theme handling library
+require("beautiful")
+-- Notification library
+require("naughty")
+
+-- Load Debian menu entries
+require("debian.menu")
+
+-- {{{ Error handling
+-- Check if awesome encountered an error during startup and fell back to
+-- another config (This code will only ever execute for the fallback config)
+if awesome.startup_errors then
+ naughty.notify({ preset = naughty.config.presets.critical,
+ title = "Oops, there were errors during startup!",
+ text = awesome.startup_errors })
+end
+
+-- Handle runtime errors after startup
+do
+ local in_error = false
+ awesome.add_signal("debug::error", function (err)
+ -- Make sure we don't go into an endless error loop
+ if in_error then return end
+ in_error = true
+
+ naughty.notify({ preset = naughty.config.presets.critical,
+ title = "Oops, an error happened!",
+ text = err })
+ in_error = false
+ end)
+end
+-- }}}
+
+-- {{{ Variable definitions
+-- Themes define colours, icons, and wallpapers
+beautiful.init("/usr/share/awesome/themes/default/theme.lua")
+
+-- This is used later as the default terminal and editor to run.
+terminal = "x-terminal-emulator"
+editor = os.getenv("EDITOR") or "editor"
+editor_cmd = terminal .. " -e " .. editor
+
+-- Default modkey.
+-- Usually, Mod4 is the key with a logo between Control and Alt.
+-- If you do not like this or do not have such a key,
+-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
+-- However, you can use another modifier like Mod1, but it may interact with others.
+modkey = "Mod4"
+
+-- Table of layouts to cover with awful.layout.inc, order matters.
+layouts =
+{
+ awful.layout.suit.floating,
+ awful.layout.suit.tile,
+ awful.layout.suit.tile.left,
+ awful.layout.suit.tile.bottom,
+ awful.layout.suit.tile.top,
+ awful.layout.suit.fair,
+ awful.layout.suit.fair.horizontal,
+ awful.layout.suit.spiral,
+ awful.layout.suit.spiral.dwindle,
+ awful.layout.suit.max,
+ awful.layout.suit.max.fullscreen,
+ awful.layout.suit.magnifier
+}
+-- }}}
+
+-- {{{ Tags
+-- Define a tag table which hold all screen tags.
+tags = {}
+for s = 1, screen.count() do
+ -- Each screen has its own tag table.
+ tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1])
+end
+-- }}}
+
+-- {{{ Menu
+-- Create a laucher widget and a main menu
+myawesomemenu = {
+ { "manual", terminal .. " -e man awesome" },
+ { "edit config", editor_cmd .. " " .. awesome.conffile },
+ { "restart", awesome.restart },
+ { "quit", awesome.quit }
+}
+
+mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
+ { "Debian", debian.menu.Debian_menu.Debian },
+ { "open terminal", terminal }
+ }
+ })
+
+mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
+ menu = mymainmenu })
+-- }}}
+
+-- {{{ Wibox
+-- Create a textclock widget
+mytextclock = awful.widget.textclock({ align = "right" })
+
+-- Create a systray
+mysystray = widget({ type = "systray" })
+
+-- Create a wibox for each screen and add it
+mywibox = {}
+mypromptbox = {}
+mylayoutbox = {}
+mytaglist = {}
+mytaglist.buttons = awful.util.table.join(
+ awful.button({ }, 1, awful.tag.viewonly),
+ awful.button({ modkey }, 1, awful.client.movetotag),
+ awful.button({ }, 3, awful.tag.viewtoggle),
+ awful.button({ modkey }, 3, awful.client.toggletag),
+ awful.button({ }, 4, awful.tag.viewnext),
+ awful.button({ }, 5, awful.tag.viewprev)
+ )
+mytasklist = {}
+mytasklist.buttons = awful.util.table.join(
+ awful.button({ }, 1, function (c)
+ if c == client.focus then
+ c.minimized = true
+ else
+ if not c:isvisible() then
+ awful.tag.viewonly(c:tags()[1])
+ end
+ -- This will also un-minimize
+ -- the client, if needed
+ client.focus = c
+ c:raise()
+ end
+ end),
+ awful.button({ }, 3, function ()
+ if instance then
+ instance:hide()
+ instance = nil
+ else
+ instance = awful.menu.clients({ width=250 })
+ end
+ end),
+ awful.button({ }, 4, function ()
+ awful.client.focus.byidx(1)
+ if client.focus then client.focus:raise() end
+ end),
+ awful.button({ }, 5, function ()
+ awful.client.focus.byidx(-1)
+ if client.focus then client.focus:raise() end
+ end))
+
+for s = 1, screen.count() do
+ -- Create a promptbox for each screen
+ mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
+ -- Create an imagebox widget which will contains an icon indicating which layout we're using.
+ -- We need one layoutbox per screen.
+ mylayoutbox[s] = awful.widget.layoutbox(s)
+ mylayoutbox[s]:buttons(awful.util.table.join(
+ awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
+ awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
+ awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
+ awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
+ -- Create a taglist widget
+ mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons)
+
+ -- Create a tasklist widget
+ mytasklist[s] = awful.widget.tasklist(function(c)
+ return awful.widget.tasklist.label.currenttags(c, s)
+ end, mytasklist.buttons)
+
+ -- Create the wibox
+ mywibox[s] = awful.wibox({ position = "top", screen = s })
+ -- Add widgets to the wibox - order matters
+ mywibox[s].widgets = {
+ {
+ mylauncher,
+ mytaglist[s],
+ mypromptbox[s],
+ layout = awful.widget.layout.horizontal.leftright
+ },
+ mylayoutbox[s],
+ mytextclock,
+ s == 1 and mysystray or nil,
+ mytasklist[s],
+ layout = awful.widget.layout.horizontal.rightleft
+ }
+end
+-- }}}
+
+-- {{{ Mouse bindings
+root.buttons(awful.util.table.join(
+ awful.button({ }, 3, function () mymainmenu:toggle() end),
+ awful.button({ }, 4, awful.tag.viewnext),
+ awful.button({ }, 5, awful.tag.viewprev)
+))
+-- }}}
+
+-- {{{ Key bindings
+globalkeys = awful.util.table.join(
+ awful.key({ modkey, }, "Left", awful.tag.viewprev ),
+ awful.key({ modkey, }, "Right", awful.tag.viewnext ),
+ awful.key({ modkey, }, "Escape", awful.tag.history.restore),
+
+ awful.key({ modkey, }, "j",
+ function ()
+ awful.client.focus.byidx( 1)
+ if client.focus then client.focus:raise() end
+ end),
+ awful.key({ modkey, }, "k",
+ function ()
+ awful.client.focus.byidx(-1)
+ if client.focus then client.focus:raise() end
+ end),
+ awful.key({ modkey, }, "w", function () mymainmenu:show({keygrabber=true}) end),
+
+ -- Layout manipulation
+ awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
+ awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
+ awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
+ awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
+ awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
+ awful.key({ modkey, }, "Tab",
+ function ()
+ awful.client.focus.history.previous()
+ if client.focus then
+ client.focus:raise()
+ end
+ end),
+
+ -- Standard program
+ awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
+ awful.key({ modkey, "Control" }, "r", awesome.restart),
+ awful.key({ modkey, "Shift" }, "q", awesome.quit),
+
+ awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
+ awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
+ awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
+ awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
+ awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
+ awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
+ awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
+ awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
+
+ awful.key({ modkey, "Control" }, "n", awful.client.restore),
+
+ -- Prompt
+ awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
+
+ awful.key({ modkey }, "x",
+ function ()
+ awful.prompt.run({ prompt = "Run Lua code: " },
+ mypromptbox[mouse.screen].widget,
+ awful.util.eval, nil,
+ awful.util.getdir("cache") .. "/history_eval")
+ end)
+)
+
+clientkeys = awful.util.table.join(
+ awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
+ awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
+ awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
+ awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
+ awful.key({ modkey, }, "o", awful.client.movetoscreen ),
+ awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
+ awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
+ awful.key({ modkey, }, "n",
+ function (c)
+ -- The client currently has the input focus, so it cannot be
+ -- minimized, since minimized clients can't have the focus.
+ c.minimized = true
+ end),
+ awful.key({ modkey, }, "m",
+ function (c)
+ c.maximized_horizontal = not c.maximized_horizontal
+ c.maximized_vertical = not c.maximized_vertical
+ end)
+)
+
+-- Compute the maximum number of digit we need, limited to 9
+keynumber = 0
+for s = 1, screen.count() do
+ keynumber = math.min(9, math.max(#tags[s], keynumber));
+end
+
+-- Bind all key numbers to tags.
+-- Be careful: we use keycodes to make it works on any keyboard layout.
+-- This should map on the top row of your keyboard, usually 1 to 9.
+for i = 1, keynumber do
+ globalkeys = awful.util.table.join(globalkeys,
+ awful.key({ modkey }, "#" .. i + 9,
+ function ()
+ local screen = mouse.screen
+ if tags[screen][i] then
+ awful.tag.viewonly(tags[screen][i])
+ end
+ end),
+ awful.key({ modkey, "Control" }, "#" .. i + 9,
+ function ()
+ local screen = mouse.screen
+ if tags[screen][i] then
+ awful.tag.viewtoggle(tags[screen][i])
+ end
+ end),
+ awful.key({ modkey, "Shift" }, "#" .. i + 9,
+ function ()
+ if client.focus and tags[client.focus.screen][i] then
+ awful.client.movetotag(tags[client.focus.screen][i])
+ end
+ end),
+ awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
+ function ()
+ if client.focus and tags[client.focus.screen][i] then
+ awful.client.toggletag(tags[client.focus.screen][i])
+ end
+ end))
+end
+
+clientbuttons = awful.util.table.join(
+ awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
+ awful.button({ modkey }, 1, awful.mouse.client.move),
+ awful.button({ modkey }, 3, awful.mouse.client.resize))
+
+-- Set keys
+root.keys(globalkeys)
+-- }}}
+
+-- {{{ Rules
+awful.rules.rules = {
+ -- All clients will match this rule.
+ { rule = { },
+ properties = { border_width = beautiful.border_width,
+ border_color = beautiful.border_normal,
+ focus = true,
+ keys = clientkeys,
+ buttons = clientbuttons } },
+ { rule = { class = "MPlayer" },
+ properties = { floating = true } },
+ { rule = { class = "pinentry" },
+ properties = { floating = true } },
+ { rule = { class = "gimp" },
+ properties = { floating = true } },
+ -- Set Firefox to always map on tags number 2 of screen 1.
+ -- { rule = { class = "Firefox" },
+ -- properties = { tag = tags[1][2] } },
+}
+-- }}}
+
+-- {{{ Signals
+-- Signal function to execute when a new client appears.
+client.add_signal("manage", function (c, startup)
+ -- Add a titlebar
+ -- awful.titlebar.add(c, { modkey = modkey })
+
+ -- Enable sloppy focus
+ c:add_signal("mouse::enter", function(c)
+ if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
+ and awful.client.focus.filter(c) then
+ client.focus = c
+ end
+ end)
+
+ if not startup then
+ -- Set the windows at the slave,
+ -- i.e. put it at the end of others instead of setting it master.
+ -- awful.client.setslave(c)
+
+ -- Put windows in a smart way, only if they does not set an initial position.
+ if not c.size_hints.user_position and not c.size_hints.program_position then
+ awful.placement.no_overlap(c)
+ awful.placement.no_offscreen(c)
+ end
+ end
+end)
+
+client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end)
+client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
+-- }}}