+++ /dev/null
-
-require 'rubygems'
-require 'RMagick'
-
-=begin rdoc
-
-A library for generating small unmarked graphs (sparklines).
-
-Can be used to write an image to a file or make a web service with Rails or other Ruby CGI apps.
-
-Idea and much of the outline for the source lifted directly from {Joe Gregorio's Python Sparklines web service script}[http://bitworking.org/projects/sparklines].
-
-Requires the RMagick image library.
-
-==Authors
-
-{Dan Nugent}[mailto:nugend@gmail.com] Original port from Python Sparklines library.
-
-{Geoffrey Grosenbach}[mailto:boss@topfunky.com] -- http://nubyonrails.topfunky.com
--- Conversion to module and further maintenance.
-
-==General Usage and Defaults
-
-To use in a script:
-
- require 'rubygems'
- require 'sparklines'
- Sparklines.plot([1,25,33,46,89,90,85,77,42],
- :type => 'discrete',
- :height => 20)
-
-An image blob will be returned which you can print, write to STDOUT, etc.
-
-For use with Ruby on Rails, see the sparklines plugin:
-
- http://nubyonrails.com/pages/sparklines
-
-In your view, call it like this:
-
- <%= sparkline_tag [1,2,3,4,5,6] %>
-
-Or specify details:
-
- <%= sparkline_tag [1,2,3,4,5,6],
- :type => 'discrete',
- :height => 10,
- :upper => 80,
- :above_color => 'green',
- :below_color => 'blue' %>
-
-Graph types:
-
- area
- discrete
- pie
- smooth
- bar
- whisker
-
-General Defaults:
-
- :type => 'smooth'
- :height => 14px
- :upper => 50
- :above_color => 'red'
- :below_color => 'grey'
- :background_color => 'white'
- :line_color => 'lightgrey'
-
-==License
-
-Licensed under the MIT license.
-
-=end
-class Sparklines
-
- VERSION = '0.4.1'
-
- @@label_margin = 5.0
- @@pointsize = 10.0
-
- class << self
-
- # Does the actual plotting of the graph.
- # Calls the appropriate subclass based on the :type argument.
- # Defaults to 'smooth'
- def plot(data=[], options={})
- defaults = {
- :type => 'smooth',
- :height => 14,
- :upper => 50,
- :diameter => 20,
- :step => 2,
- :line_color => 'lightgrey',
-
- :above_color => 'red',
- :below_color => 'grey',
- :background_color => 'white',
- :share_color => 'red',
- :remain_color => 'lightgrey',
- :min_color => 'blue',
- :max_color => 'green',
- :last_color => 'red',
-
- :has_min => false,
- :has_max => false,
- :has_last => false,
-
- :label => nil
- }
-
- # HACK for HashWithIndifferentAccess
- options_sym = Hash.new
- options.keys.each do |key|
- options_sym[key.to_sym] = options[key]
- end
-
- options_sym = defaults.merge(options_sym)
-
- # Call the appropriate method for actual plotting.
- sparkline = self.new(data, options_sym)
- if %w(area bar pie smooth discrete whisker).include? options_sym[:type]
- sparkline.send options_sym[:type]
- else
- sparkline.plot_error options_sym
- end
- end
-
- # Writes a graph to disk with the specified filename, or "sparklines.png"
- def plot_to_file(filename="sparklines.png", data=[], options={})
- File.open( filename, 'wb' ) do |png|
- png << self.plot( data, options)
- end
- end
-
- end # class methods
-
- def initialize(data=[], options={})
- @data = Array(data)
- @options = options
- normalize_data
- end
-
- ##
- # Creates a continuous area sparkline. Relevant options.
- #
- # :step - An integer that determines the distance between each point on the sparkline. Defaults to 2.
- #
- # :height - An integer that determines what the height of the sparkline will be. Defaults to 14
- #
- # :upper - An integer that determines the threshold for colorization purposes. Any value less than upper will be colored using below_color, anything above and equal to upper will use above_color. Defaults to 50.
- #
- # :has_min - Determines whether a dot will be drawn at the lowest value or not. Defaults to false.
- #
- # :has_max - Determines whether a dot will be drawn at the highest value or not. Defaults to false.
- #
- # :has_last - Determines whether a dot will be drawn at the last value or not. Defaults to false.
- #
- # :min_color - A string or color code representing the color that the dot drawn at the smallest value will be displayed as. Defaults to blue.
- #
- # :max_color - A string or color code representing the color that the dot drawn at the largest value will be displayed as. Defaults to green.
- #
- # :last_color - A string or color code representing the color that the dot drawn at the last value will be displayed as. Defaults to red.
- #
- # :above_color - A string or color code representing the color to draw values above or equal the upper value. Defaults to red.
- #
- # :below_color - A string or color code representing the color to draw values below the upper value. Defaults to gray.
-
- def area
-
- step = @options[:step].to_i
- height = @options[:height].to_i
- background_color = @options[:background_color]
-
- create_canvas((@norm_data.size - 1) * step + 4, height, background_color)
-
- upper = @options[:upper].to_i
-
- has_min = @options[:has_min]
- has_max = @options[:has_max]
- has_last = @options[:has_last]
-
- min_color = @options[:min_color]
- max_color = @options[:max_color]
- last_color = @options[:last_color]
- below_color = @options[:below_color]
- above_color = @options[:above_color]
-
-
- coords = [[0,(height - 3 - upper/(101.0/(height-4)))]]
- i=0
- @norm_data.each do |r|
- coords.push [(2 + i), (height - 3 - r/(101.0/(height-4)))]
- i += step
- end
- coords.push [(@norm_data.size - 1) * step + 4, (height - 3 - upper/(101.0/(height-4)))]
-
- # TODO Refactor! Should take a block and do both.
- #
- # Block off the bottom half of the image and draw the sparkline
- @draw.fill(above_color)
- @draw.define_clip_path('top') do
- @draw.rectangle(0,0,(@norm_data.size - 1) * step + 4,(height - 3 - upper/(101.0/(height-4))))
- end
- @draw.clip_path('top')
- @draw.polygon *coords.flatten
-
- # Block off the top half of the image and draw the sparkline
- @draw.fill(below_color)
- @draw.define_clip_path('bottom') do
- @draw.rectangle(0,(height - 3 - upper/(101.0/(height-4))),(@norm_data.size - 1) * step + 4,height)
- end
- @draw.clip_path('bottom')
- @draw.polygon *coords.flatten
-
- # The sparkline looks kinda nasty if either the above_color or below_color gets the center line
- @draw.fill('black')
- @draw.line(0,(height - 3 - upper/(101.0/(height-4))),(@norm_data.size - 1) * step + 4,(height - 3 - upper/(101.0/(height-4))))
-
- # After the parts have been masked, we need to let the whole canvas be drawable again
- # so a max dot can be displayed
- @draw.define_clip_path('all') do
- @draw.rectangle(0,0,@canvas.columns,@canvas.rows)
- end
- @draw.clip_path('all')
-
- drawbox(coords[@norm_data.index(@norm_data.min)+1], 1, min_color) if has_min == true
- drawbox(coords[@norm_data.index(@norm_data.max)+1], 1, max_color) if has_max == true
-
- drawbox(coords[-2], 1, last_color) if has_last == true
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
- ##
- # A bar graph.
-
- def bar
- step = @options[:step].to_i
- height = @options[:height].to_f
- background_color = @options[:background_color]
-
- create_canvas(@norm_data.length * step + 2, height, background_color)
-
- upper = @options[:upper].to_i
- below_color = @options[:below_color]
- above_color = @options[:above_color]
-
- i = 1
- @norm_data.each_with_index do |r, index|
- color = (r >= upper) ? above_color : below_color
- @draw.stroke('transparent')
- @draw.fill(color)
- @draw.rectangle( i, @canvas.rows,
- i + step - 2, @canvas.rows - ( (r / @maximum_value) * @canvas.rows) )
- i += step
- end
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
-
- ##
- # Creates a discretized sparkline
- #
- # :height - An integer that determines what the height of the sparkline will be. Defaults to 14
- #
- # :upper - An integer that determines the threshold for colorization purposes. Any value less than upper will be colored using below_color, anything above and equal to upper will use above_color. Defaults to 50.
- #
- # :above_color - A string or color code representing the color to draw values above or equal the upper value. Defaults to red.
- #
- # :below_color - A string or color code representing the color to draw values below the upper value. Defaults to gray.
-
- def discrete
-
- height = @options[:height].to_i
- upper = @options[:upper].to_i
- background_color = @options[:background_color]
- step = @options[:step].to_i
-
- create_canvas(@norm_data.size * step - 1, height, background_color)
-
- below_color = @options[:below_color]
- above_color = @options[:above_color]
-
- i = 0
- @norm_data.each do |r|
- color = (r >= upper) ? above_color : below_color
- @draw.stroke(color)
- @draw.line(i, (@canvas.rows - r/(101.0/(height-4))-4).to_i,
- i, (@canvas.rows - r/(101.0/(height-4))).to_i)
- i += step
- end
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
-
- ##
- # Creates a pie-chart sparkline
- #
- # :diameter - An integer that determines what the size of the sparkline will be. Defaults to 20
- #
- # :share_color - A string or color code representing the color to draw the share of the pie represented by percent. Defaults to red.
- #
- # :remain_color - A string or color code representing the color to draw the pie not taken by the share color. Defaults to lightgrey.
-
- def pie
- diameter = @options[:diameter].to_i
- background_color = @options[:background_color]
-
- create_canvas(diameter, diameter, background_color)
-
- share_color = @options[:share_color]
- remain_color = @options[:remain_color]
- percent = @norm_data[0]
-
- # Adjust the radius so there's some edge left in the pie
- r = diameter/2.0 - 2
- @draw.fill(remain_color)
- @draw.ellipse(r + 2, r + 2, r , r , 0, 360)
- @draw.fill(share_color)
-
- # Special exceptions
- if percent == 0
- # For 0% return blank
- @draw.draw(@canvas)
- return @canvas.to_blob
- elsif percent == 100
- # For 100% just draw a full circle
- @draw.ellipse(r + 2, r + 2, r , r , 0, 360)
- @draw.draw(@canvas)
- return @canvas.to_blob
- end
-
- # Okay, this part is as confusing as hell, so pay attention:
- # This line determines the horizontal portion of the point on the circle where the X-Axis
- # should end. It's caculated by taking the center of the on-image circle and adding that
- # to the radius multiplied by the formula for determinig the point on a unit circle that a
- # angle corresponds to. 3.6 * percent gives us that angle, but it's in degrees, so we need to
- # convert, hence the muliplication by Pi over 180
- arc_end_x = r + 2 + (r * Math.cos((3.6 * percent)*(Math::PI/180)))
-
- # The same goes for here, except it's the vertical point instead of the horizontal one
- arc_end_y = r + 2 + (r * Math.sin((3.6 * percent)*(Math::PI/180)))
-
- # Because the SVG path format is seriously screwy, we need to set the large-arc-flag to 1
- # if the angle of an arc is greater than 180 degrees. I have no idea why this is, but it is.
- percent > 50? large_arc_flag = 1: large_arc_flag = 0
-
- # This is also confusing
- # M tells us to move to an absolute point on the image. We're moving to the center of the pie
- # h tells us to move to a relative point. We're moving to the right edge of the circle.
- # A tells us to start an absolute elliptical arc. The first two values are the radii of the ellipse
- # the third value is the x-axis-rotation (how to rotate the ellipse if we wanted to [could have some fun
- # with randomizing that maybe), the fourth value is our large-arc-flag, the fifth is the sweep-flag,
- # (again, confusing), the sixth and seventh values are the end point of the arc which we calculated previously
- # More info on the SVG path string format at: http://www.w3.org/TR/SVG/paths.html
- path = "M#{r + 2},#{r + 2} h#{r} A#{r},#{r} 0 #{large_arc_flag},1 #{arc_end_x},#{arc_end_y} z"
- @draw.path(path)
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
-
- ##
- # Creates a smooth sparkline.
- #
- # :step - An integer that determines the distance between each point on the sparkline. Defaults to 2.
- #
- # :height - An integer that determines what the height of the sparkline will be. Defaults to 14
- #
- # :has_min - Determines whether a dot will be drawn at the lowest value or not. Defaults to false.
- #
- # :has_max - Determines whether a dot will be drawn at the highest value or not. Defaults to false.
- #
- # :has_last - Determines whether a dot will be drawn at the last value or not. Defaults to false.
- #
- # :min_color - A string or color code representing the color that the dot drawn at the smallest value will be displayed as. Defaults to blue.
- #
- # :max_color - A string or color code representing the color that the dot drawn at the largest value will be displayed as. Defaults to green.
- #
- # :last_color - A string or color code representing the color that the dot drawn at the last value will be displayed as. Defaults to red.
-
- def smooth
-
- step = @options[:step].to_i
- height = @options[:height].to_i
- background_color = @options[:background_color]
-
- create_canvas((@norm_data.size - 1) * step + 4, height, background_color)
-
- min_color = @options[:min_color]
- max_color = @options[:max_color]
- last_color = @options[:last_color]
- has_min = @options[:has_min]
- has_max = @options[:has_max]
- has_last = @options[:has_last]
- line_color = @options[:line_color]
-
- @draw.stroke(line_color)
- coords = []
- i=0
- @norm_data.each do |r|
- coords.push [ 2 + i, (height - 3 - r/(101.0/(height-4))) ]
- i += step
- end
-
- open_ended_polyline(coords)
-
- drawbox(coords[@norm_data.index(@norm_data.min)], 2, min_color) if has_min == true
-
- drawbox(coords[@norm_data.index(@norm_data.max)], 2, max_color) if has_max == true
-
- drawbox(coords[-1], 2, last_color) if has_last == true
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
-
- ##
- # Creates a whisker sparkline to track on/off type data. There are five states:
- # on, off, no value, exceptional on, exceptional off. On values create an up
- # whisker and off values create a down whisker. Exceptional values may be
- # colored differently than regular values to indicate, for example, a shut out.
- # No value produces an empty row to indicate a tie.
- #
- # * results - an array of integer values between -2 and 2. -2 is exceptional
- # down, 1 is regular down, 0 is no value, 1 is up, and 2 is exceptional up.
- # * options - a hash that takes parameters
- #
- # :height - height of the sparkline
- #
- # :whisker_color - the color of regular whiskers; defaults to black
- #
- # :exception_color - the color of exceptional whiskers; defaults to red
-
- def whisker
-
- # step = @options[:step].to_i
- height = @options[:height].to_i
- background_color = @options[:background_color]
-
- create_canvas((@data.size - 1) * 2, height, background_color)
-
- whisker_color = @options[:whisker_color] || 'black'
- exception_color = @options[:exception_color] || 'red'
-
- i = 0
- @data.each do |r|
- color = whisker_color
-
- if ( (r == 2 || r == -2) && exception_color )
- color = exception_color
- end
-
- y_mid_point = (r >= 1) ? (@canvas.rows/2.0 - 1).ceil : (@canvas.rows/2.0).floor
-
- y_end_point = y_mid_point
- if ( r > 0)
- y_end_point = 0
- end
-
- if ( r < 0 )
- y_end_point = @canvas.rows
- end
-
- @draw.stroke( color )
- @draw.line( i, y_mid_point, i, y_end_point )
- i += 2
- end
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
- ##
- # Draw the error Sparkline.
-
- def plot_error(options={})
- create_canvas(40, 15, 'white')
-
- @draw.fill('red')
- @draw.line(0,0,40,15)
- @draw.line(0,15,40,0)
-
- @draw.draw(@canvas)
- @canvas.to_blob
- end
-
-private
-
- def normalize_data
- @maximum_value = @data.max
- if @options[:type].to_s == 'pie'
- @norm_data = @data
- else
- @norm_data = @data.map { |value| value = (value.to_f / @maximum_value) * 100.0 }
- end
- end
-
- ##
- # * :arr - an array of points (represented as two element arrays)
-
- def open_ended_polyline(arr)
- 0.upto(arr.length - 2) { |i|
- @draw.line(arr[i][0], arr[i][1], arr[i+1][0], arr[i+1][1])
- }
- end
-
- ##
- # Create an image to draw on and a drawable to do the drawing with.
- #
- # TODO Refactor into smaller methods
-
- def create_canvas(w, h, bkg_col)
- @draw = Magick::Draw.new
- @draw.pointsize = @@pointsize # TODO Use height
- @canvas = Magick::Image.new(w , h) { self.background_color = bkg_col }
-
- # Make room for label and last value
- unless @options[:label].nil?
- @options[:has_last] = true
- @label_width = calculate_width(@options[:label])
- @data_last_width = calculate_width(@data.last)
- # HACK The 7.0 is a severe hack. Must figure out correct spacing
- @label_and_data_last_width = @label_width + @data_last_width + @@label_margin * 7.0
- w += @label_and_data_last_width
- end
-
- @canvas = Magick::Image.new(w , h) { self.background_color = bkg_col }
- @canvas.format = "PNG"
-
- # Draw label and last value
- unless @options[:label].nil?
- if ENV.has_key?('MAGICK_FONT_PATH')
- vera_font_path = File.expand_path('Vera.ttf', ENV['MAGICK_FONT_PATH'])
- @font = File.exists?(vera_font_path) ? vera_font_path : nil
- else
- @font = nil
- end
-
- @draw.fill = 'black'
- @draw.font = @font if @font
- @draw.gravity = Magick::WestGravity
- @draw.annotate( @canvas,
- @label_width, 1.0,
- w - @label_and_data_last_width + @@label_margin, h - calculate_caps_height/2.0,
- @options[:label])
-
- @draw.fill = 'red'
- @draw.annotate( @canvas,
- @data_last_width, 1.0,
- w - @data_last_width - @@label_margin * 2.0, h - calculate_caps_height/2.0,
- @data.last.to_s)
- end
- end
-
- ##
- # Utility to draw a coloured box
- # Centred on pt, offset off in each direction, fill color is col
-
- def drawbox(pt, offset, color)
- @draw.stroke 'transparent'
- @draw.fill(color)
- @draw.rectangle(pt[0]-offset, pt[1]-offset, pt[0]+offset, pt[1]+offset)
- end
-
- def calculate_width(text)
- @draw.get_type_metrics(@canvas, text.to_s).width
- end
-
- def calculate_caps_height
- @draw.get_type_metrics(@canvas, 'X').height
- end
-
-end