-- Standard awesome library require("awful") -- Theme handling library require("beautiful") -- Notification library require("naughty") -- require vicious widgets -- require("vicious") -- Load Debian menu entries require("debian.menu") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers -- The default is a dark theme theme_path = "/usr/share/awesome/themes/default/theme.lua" -- theme.wallpaper_cmd = { "awsetbg /usr/share/pixmaps/backgrounds/gnome/nature/GreenMeadow.jpg" } -- Uncommment this for a lighter theme -- theme_path = "/usr/share/awesome/themes/sky/theme.lua" -- Actually load theme beautiful.init(theme_path) -- This is used later as the default terminal and editor to run. terminal = "x-terminal-emulator" editor = os.getenv("EDITOR") or "editor" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. layouts = { awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, awful.layout.suit.floating } -- Table of clients that should be set floating. The index may be either -- the application class or instance. The instance is useful when running -- a console app in a terminal like (Music on Console) -- x-terminal-emulator -name mocp -e mocp floatapps = { -- by class ["MPlayer"] = true, ["pinentry"] = true, ["gimp"] = true, -- by instance ["mocp"] = true } -- Applications to be moved to a pre-defined tag by class or instance. -- Use the screen and tags indices. apptags = { ["Firefox"] = { screen = 1, tag = 3 }, ["/home/mako/bin/tunnel"] = { screen = 0, tag = 9 } -- ["mocp"] = { screen = 2, tag = 4 }, } -- Define if we want to use titlebar on all applications. use_titlebar = false -- }}} -- {{{ Tags -- Define tags table. tags = {} for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = {} -- Create 9 tags per screen. for tagnumber = 1, 9 do tags[s][tagnumber] = tag(tagnumber) -- Add tags to screen one by one tags[s][tagnumber].screen = s awful.layout.set(layouts[1], tags[s][tagnumber]) end -- I'm sure you want to see at least one tag. tags[s][1].selected = true end -- }}} -- {{{ Wibox -- Create a textbox widget mytextbox = widget({ type = "textbox", align = "right" }) -- Set the default text in textbox mytextbox.text = " " .. awesome.release .. " " -- Create a laucher widget and a main menu myawesomemenu = { { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" }, { "restart", awesome.restart }, { "quit", awesome.quit } } mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal }, { "Debian", debian.menu.Debian_menu.Debian } } }) mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon), menu = mymainmenu }) -- Create a systray mysystray = widget({ type = "systray", align = "right" }) -- Create a wibox for each screen and add it mywibox = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = awful.util.table.join( awful.button({ }, 1, awful.tag.viewonly), awful.button({ modkey }, 1, awful.client.movetotag), awful.button({ }, 3, function (tag) tag.selected = not tag.selected end), awful.button({ modkey }, 3, awful.client.toggletag), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) ) mytasklist = {} mytasklist.buttons = awful.util.table.join( awful.button({ }, 1, function (c) if not c:isvisible() then awful.tag.viewonly(c:tags()[1]) end client.focus = c c:raise() end), awful.button({ }, 3, function () if instance then instance:hide() instance = nil else instance = awful.menu.clients({ width=250 }) end end), awful.button({ }, 4, function () awful.client.focus.byidx(1) if client.focus then client.focus:raise() end end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end)) for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = awful.widget.prompt({ align = "left" }) -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. mylayoutbox[s] = widget({ type = "imagebox", align = "right" }) mylayoutbox[s]:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end), awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end))) -- Create a taglist widget mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist(function(c) return awful.widget.tasklist.label.currenttags(c, s) end, mytasklist.buttons) -- Create the wibox mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal }) -- Add widgets to the wibox - order matters mywibox[s].widgets = { mylauncher, mytaglist[s], mytasklist[s], mypromptbox[s], mytextbox, mylayoutbox[s], s == 1 and mysystray or nil } mywibox[s].screen = s end -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = awful.util.table.join( awful.key({ modkey, }, "Left", awful.tag.viewprev ), awful.key({ modkey, }, "Right", awful.tag.viewnext ), awful.key({ modkey, }, "Escape", awful.tag.history.restore), awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "w", function () mymainmenu:show(true) end), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), awful.key({ modkey, "Control" }, "j", function () awful.screen.focus( 1) end), awful.key({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end), awful.key({ modkey, }, "u", awful.client.urgent.jumpto), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end), -- Standard program awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), awful.key({ modkey, "Control" }, "r", awesome.restart), awful.key({ modkey, "Shift" }, "q", awesome.quit), awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), -- Prompt awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end), awful.key({ modkey }, "x", function () awful.prompt.run({ prompt = "Run in Terminal: " }, mypromptbox[mouse.screen].widget, function (prog) awful.util.spawn_with_shell(terminal .. " -title " .. prog .. " -e " .. prog) end) end), awful.key({ modkey, "Shift" }, "x", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen].widget, awful.util.eval, nil, awful.util.getdir("cache") .. "/history_eval") end) ) -- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them clientkeys = awful.util.table.join( awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end), awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), awful.key({ modkey, }, "o", awful.client.movetoscreen ), awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end), awful.key({ modkey }, "t", awful.client.togglemarked), awful.key({ modkey,}, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c.maximized_vertical = not c.maximized_vertical end) ) -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, screen.count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end for i = 1, keynumber do globalkeys = awful.util.table.join(globalkeys, awful.key({ modkey }, i, function () local screen = mouse.screen if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end), awful.key({ modkey, "Control" }, i, function () local screen = mouse.screen if tags[screen][i] then tags[screen][i].selected = not tags[screen][i].selected end end), awful.key({ modkey, "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.movetotag(tags[client.focus.screen][i]) end end), awful.key({ modkey, "Control", "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.toggletag(tags[client.focus.screen][i]) end end), awful.key({ modkey, "Shift" }, "F" .. i, function () local screen = mouse.screen if tags[screen][i] then for k, c in pairs(awful.client.getmarked()) do awful.client.movetotag(tags[screen][i], c) end end end)) end -- Set keys root.keys(globalkeys) -- }}} -- {{{ Hooks -- Hook function to execute when focusing a client. awful.hooks.focus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_focus end end) -- Hook function to execute when unfocusing a client. awful.hooks.unfocus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_normal end end) -- Hook function to execute when marking a client awful.hooks.marked.register(function (c) c.border_color = beautiful.border_marked end) -- Hook function to execute when unmarking a client. awful.hooks.unmarked.register(function (c) c.border_color = beautiful.border_focus end) -- Hook function to execute when the mouse enters a client. awful.hooks.mouse_enter.register(function (c) -- Sloppy focus, but disabled for magnifier layout if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) -- Hook function to execute when a new client appears. awful.hooks.manage.register(function (c, startup) -- If we are not managing this application at startup, -- move it to the screen where the mouse is. -- We only do it for filtered windows (i.e. no dock, etc). if not startup and awful.client.focus.filter(c) then c.screen = mouse.screen end if use_titlebar then -- Add a titlebar awful.titlebar.add(c, { modkey = modkey }) end -- Add mouse bindings c:buttons(awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize) )) -- New client may not receive focus -- if they're not focusable, so set border anyway. c.border_width = beautiful.border_width c.border_color = beautiful.border_normal -- Check if the application should be floating. local cls = c.class local inst = c.instance if floatapps[cls] ~= nil then awful.client.floating.set(c, floatapps[cls]) elseif floatapps[inst] ~= nil then awful.client.floating.set(c, floatapps[inst]) end -- Check application->screen/tag mappings. local target if apptags[cls] then target = apptags[cls] elseif apptags[inst] then target = apptags[inst] end if target then c.screen = target.screen awful.client.movetotag(tags[target.screen][target.tag], c) end -- Do this after tag mapping, so you don't see it on the wrong tag for a split second. client.focus = c -- Set key bindings c:keys(clientkeys) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- awful.client.setslave(c) -- Honor size hints: if you want to drop the gaps between windows, set this to false. -- c.size_hints_honor = false end) -- Hook function to execute when arranging the screen. -- (tag switch, new client, etc) awful.hooks.arrange.register(function (screen) local layout = awful.layout.getname(awful.layout.get(screen)) if layout and beautiful["layout_" ..layout] then mylayoutbox[screen].image = image(beautiful["layout_" .. layout]) else mylayoutbox[screen].image = nil end -- Give focus to the latest client in history if no window has focus -- or if the current window is a desktop or a dock one. if not client.focus then local c = awful.client.focus.history.get(screen, 0) if c then client.focus = c end end end) -- Hook called every minute awful.hooks.timer.register(60, function () mytextbox.text = os.date(" %a %b %d, %H:%M ") end) -- }}} awful.util.spawn_with_shell("awsetbg /usr/share/pixmaps/backgrounds/gnome/nature/GreenMeadow.jpg")